Thursday, October 8, 2009

Latest DR2 Stuff

Monday, June 1, 2009

Dead Rising 2 E3 Trailer

Tuesday, April 28, 2009

Dead Rising 2 First Full Trailer

Wednesday, April 22, 2009

Art School Reviews

My review is the featured one this week on Art School Reviews. Take some time to check it out, it's a great site if you're considering going to school for art related fields.

My review

Wednesday, December 3, 2008

Ghostbusters Cinematic Trailer!

Here's the first cinematic trailer from the new Ghostbusters game coming out next year. I worked on a lot of the content in this trailer and am pretty stoked to see it all rendered!

Wednesday, July 16, 2008

Demo Reel (Animation with some modelling and texturing thrown in)

Here we go, the finished projects all cut together for your viewing enjoyment.



Thanks to all my instructors at Capilano College, it's been a great 8 months! Thanks to my family and friends, I'll actually have some free time again to see you! And thanks to my girlfriend for all the support!

Time to get back working again :)

Thursday, July 10, 2008

Linked In

I've got my Linked In page all set up. Come check it out.
View Stephen Clee's profile on LinkedIn

Thursday, May 1, 2008

Some of my 2D stuff from before 3D

I'll be posting up more drawings as they come, but here are some examples of my 2D work from back before I learned some 3D. A friend and I are working on a short so there will be some more character and concept work in the next little while.





Thursday, April 24, 2008

Capilano College Gradshow

The Capilano College Gradshow is this weekend: Saturday, April 26th from 1-5pm. It's open to the public so if you like animation (which you probably do, since you're at my portfolio) you should come out.

Here is the invite I made with all of the Digital class' artwork.

More renders of my Rigs and characters



Renders of my Spaceman




Wednesday, April 9, 2008

Radiohead Music Video Contest

A good friend of mine and I have put together a rough storyboard entry for the Aniboom Radiohead music video contest. We'd really appreciate it if any of you could go on to the site and vote 5 bombs for us.

http://www.aniboom.com/Player.aspx?v=199568

Also, please vote on our friend Justins, his is great as well.

http://www.aniboom.com/Player.aspx?v=198095

Cheers,
Steve

Wednesday, March 26, 2008

March 11 Second Club

Here's my finished up 11 Second Club animation. Lemme know what you think:

Thursday, March 6, 2008

Fight Test

Testing out the rig further, making sure it doesn't blow to pieces when I run it through it's paces. I'll be posting a lot of stuff in the upcoming weeks, keep coming back!

Tuesday, February 26, 2008

3D Max Biped Walks

My first walks that I did in 3D Max.

3D max Run/Jump Assignment

This is a project I did for our run and jump assignment using the 3D Studio Biped.


Monday, February 25, 2008

Self Caricature in Gorillaz style

Another assignment we had was to draw ourselves in a different artist's style, I chose Gorillaz.

Low Poly Prop

This was an assignment we had to do, it was for a prop that had to be textured and have a theme. The first thing I textured in 3D!














3 Week Group Project

This is our group project that we did in December. There were 6 of us in the group and we finished it from concept to final in 3 weeks. I took the role of director I guess and storyboarded the short. I designed the girl character, modelled her and rigged her up. I also designed one side of the street and modelled a number of the buildings. I did a lot of the opening scenes in the short and animated a few of the mime shots. I'm pretty proud of the group as most of them haven't animated before in their life! Definitely would like to tweak a bunch of the shots and animation, but when you're coming up with a story, storyboard, character design, model, texture, rig, animation, editing, and sound in 3 weeks...it's a tad rushed! Hope you enjoy.

Finally some animation!

Now for my favourite stuff, the first of many scenes. This was a test to see if the rimlight would work while he moved a bunch, the animation ISN'T complete yet, I only worked on it for an hour or so, but it shows how his rig works!